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 Huge FEZ Update ( For 11/29/2011 )

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Do you like the new update?
Yes
17%
 17% [ 2 ]
No
25%
 25% [ 3 ]
I don't know...
58%
 58% [ 7 ]
I don't care!
0%
 0% [ 0 ]
Total Votes : 12
 

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Renzo
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PostSubject: Huge FEZ Update ( For 11/29/2011 )   Mon Nov 28, 2011 12:39 pm

UPDATED 3:55pm
Here are the official patch notes for tonight taken from Gamanias FEZ Website. Thanks Teddy for the reminder! Here's the official link~
--->Click here for chinese patch notes<---


--------------------------------------
2011/11/28 29/11 revision to adjust Notice

Dear players

Tomorrow 29/11 for "Fast and Furious" car after the revision, the following games will be adjusted,


Professional skills to adjust some



Adding a new beast called "chariot"


New summon "chariot" is more than capable of carrying the call of the mobile infantry beast.
Not only has high mobility, and has only used near the base attack skills.
Performance of the tank contents, please refer to: http://www.fantasyearthzero.com.hk/News/2011/1021/content3.html


Mounting the new system "training system"

Training system is the so-called class of recruits to the game leaves teaching veterans to renew "training points" system.
Veteran training system can be different based on points and exchange of goods and the title of a novice to please you!
Additional NPC exchange items
For more information, the future will be publicly pages, when the reference page.


Map updates:

The new terrain:
Ao Liang Waste Street, Biter ancient battlefield monuments, libraries Luo water, Thorn plain, Nicole Street, fee shell snow
Updated terrain:
Russell Heights, despair Ga Island, Goblin fork, Si Pika sites, maintenance repair valley-resistant
Adjust the terrain:
Goblin fork (Castle location, crystal position, Monster configuration)


Mounting the new system party pointer


Add in the top of the screen shows the location of functions within the team members.


Mounting the new Monster

Change the configuration of some monster, level, falling props.


Mounting of the end of the war when the button again to display the results of war

In off the battlefield before the button again to display through this war results.


"Twilight task" on

A copy of the military mission of national capital, double the country armed attack black line debut!
Please refer to the task:


System correction:

- Locations: Castle of shelling skills to adjust to shorten the interval of the artillery firing skills, improve shelling speed, additional Dot injury.
- Change it from the ceiling of the building 10 into 12.
- Kicked out of the system's adjustment: kicked in the agreement, the agreement will be necessary to confirm the number of changes to two.
- Agreed to kick the requisite number from "60 percent of our military" to "70% of our army."
- Fixed operation under certain conditions, the task force will be the end of the game window problem.
- Because of the use of the building, causing the user and others see the character's position deviations occur, the developer means the problem has been improved.
- Fixed effect of the building will appear to freeze bug
- All summon the call state can not leave the map and exit.



BUG fix:

- Fixed some map display in the monster class the wrong question mark
- Fixed the text contents of the king declared the edge of the frame information overflow problem
- The voice of the king declared partial amendments
- Fixed when the dead in exchange for weapons, some of the actions will not be a bug
- Fixed the war does not display the remaining number of appointments a bug
- Correction in animal calls "dragon" status under the command will force the lifting of the construction problems call
- Correction in the training field in the open state of the mainland end of the war map will force the issue out of the game
- Fixed some display errors equipment and props


Novice relevant:

- Change the sign of lifting Chu Xinzhe conditions: the current conditions must be war, or more than 20 times above the level reached LV20 can eliminate Chu Xinzhe flag change this condition is only 20 more times before the war can be eliminated.
- Fixed description of the task of teaching the window frame can not eliminate the problem
- Fixed the task window, select the task and the task shown in detail the problem inconsistent
- Fix to move to the garrison to the battlefield after teaching press F10 to open a large map of the problem will be forced out of the game
- Fix to move to the garrison to the battlefield after the direct write-off in the teaching log in again after the problem will be forced out of the game

Please note that the players, thank you

FEZ working group on
---------------------



Z has brought to my attention that tomorrow (11/29/2011) there will be a huge update.

This includes but not limited to Chariot, Some skills getting nerfed (Z isn't sure about this ) and general maintenance.

The source Z has given me comes from

--->2000fun.com<---click to see~

It's in Chinese, So i'm going to translate roughly what is being changed (skill-wise)
Bear with me i'll try to make it as pretty as possible = ]

remember this may or may not be implemented. = ] Z says it may just be a rumor



Mages (Project: Witch)

Gravity Field Time of effect shorten
Radiant Shield Effect of time longer
Meteor attack early to determine (?)

Now what the website counts as "Small adjustment to skills"

Reinforce Attack Effect decrease
Level 1: +5
Level 2: +10
Level 3: +15
Hide Stealth moving speed reduced
to 80% of the normal moving speed
Punishing Strike Attack during increase
Poison Grenades able to shoot through ppl (just like light B)

Now for "Weakening skills that are too strong" important to balancing the game


Force Impact Shorter range
Sword Rampage Attack range reduced
Arm Break Shortening the time of Effect
Piercing Shot Reduced damage and result addition

Now for "Support Skill enhancements"
Shield Bash Extend the time of effect
Arrow Rain Easier to hit
Smoke Bomb Enhanced Smoke's visual effects
Gravity Field Reducing PW consumption, Attack range reduced
Erode To reduce PW consumption,DOT Damage increased
(DOT damage count to the result)
Sacrifice Reducing HP and PW consumption
Charge Fists Due more damage to building


This next part is a little funny. Here's the direct translation from google.
Accelerated skills weaken
Some skills were originally designed as a pursuit of the enemy
But the players are used to quickly shuttle on the battlefield
Difficult to catch up with the enemy
Diminishing skills to accelerate mobile

Strike Smash Cannot target obelisk,
Only Players.
Viper Bite Slower stopping animation, Slower jump
Sting? Charge lv0:INcrease PW consumption Slower stopping animation
Charge lv1:DEcrease PW consumption , faster stopping animation, recline increase
Charge lv2:DEcrease PW consumption , faster stopping animation, recline increase ,ignore effect of Boldem

This next section is increases the power of certain attacks that are rarely used due to low damage. To encourage people to use them more, They might increase the damage output of these skills.

HellFire Damage and result addition increase LOL
Radiant Shield Effect of time increase , can start again while in effect
Offset Magic 減少格擋魔法時的硬直 延長效果時間 變得可以防禦魔法的爆風攻擊

increased conveniences

Strong Shooting To reduce PW consumption
Charge Fists Increase PW consumption when charging start , cancel PW consumption when charging success


These translations are so rough ! But Ask Z she knows whats going down. She might help me out with these too so we'll see what happens.

Chariot Update is tomorrow too so lets look forward to that.
This is all I have for now...


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Last edited by Renzo on Thu Dec 01, 2011 12:45 pm; edited 4 times in total
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teddymon

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PostSubject: Re: Huge FEZ Update ( For 11/29/2011 )   Mon Nov 28, 2011 7:16 pm



i think they should have bread jump again, i hope



Last edited by teddymon on Mon Nov 28, 2011 9:32 pm; edited 1 time in total
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PostSubject: Re: Huge FEZ Update ( For 11/29/2011 )   Mon Nov 28, 2011 8:16 pm

I clicked on the link with all the adjustments to the skills... I think it's a log of patches for JP server :3 from last year 2010 (at least from all that I can decipher with help of my mom). It might apply to HK >.< I hope it does anyways
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Renzo
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PostSubject: Re: Huge FEZ Update ( For 11/29/2011 )   Mon Nov 28, 2011 8:29 pm

Everyone keeps talking about strike smash being nerfed amongst other skills during the release of chariot. So yeah maybe it'll be the same.

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teddymon

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PostSubject: Re: Huge FEZ Update ( For 11/29/2011 )   Tue Nov 29, 2011 6:21 am

good, lots of bugs

just download the whole game again(recommended by gm)





new gacha armour(i think)
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Money.

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PostSubject: Re: Huge FEZ Update ( For 11/29/2011 )   Tue Nov 29, 2011 7:24 am

yeah it seems you have to redownload the client and manual patch. teddy how did you get to do it so fast? and can you upload the client somewhere?

cuz it says its gona take 2 days to download the client...


5mb / 426mb 2.5kbps
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Ellohria

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PostSubject: Re: Huge FEZ Update ( For 11/29/2011 )   Tue Nov 29, 2011 11:03 am

What is this Offset Magic? Is that a new skill for witch, mage, or both?
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Money.

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PostSubject: Re: Huge FEZ Update ( For 11/29/2011 )   Tue Nov 29, 2011 11:34 am

Ellohria wrote:
What is this Offset Magic? Is that a new skill for witch, mage, or both?

its negate magic for fencer
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Acez

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PostSubject: Re: Huge FEZ Update ( For 11/29/2011 )   Tue Nov 29, 2011 1:46 pm

Well this is going to take awhile ay. Just when i got my chim blood. I WANNA RAPE SOME PPL WITH IT!!!!
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Yuffiest

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PostSubject: Re: Huge FEZ Update ( For 11/29/2011 )   Tue Nov 29, 2011 2:03 pm

Well i need to know where to download Hk fez and get a proxy can someone help?
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PostSubject: Re: Huge FEZ Update ( For 11/29/2011 )   Tue Nov 29, 2011 6:08 pm

proxy helps.
try this
http://hk.dl.gamania.com/fez/FEZ_1129_p2p.exe
before this

http://www.gamania.com.hk/hk/downloadmainpage.asp#FEZ

they don't allow bread jump T_T. But i have newbie symbol

and they took out backspace dismiss summon
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